[0.4.13][not a bug] MESE ore light problem

Fixerol
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[0.4.13][not a bug] MESE ore light problem

by Fixerol » Fri Sep 18, 2015 23:29

I've noticed that MESE ore has light problem in some circumstances (depending on the direction, probably), brighter than a surrounding rock. Examples:
https://i.imgur.com/wkEV3pu.png
https://i.imgur.com/XrH3cNl.png

ATI R6870 / Win7 / MT 0.4.13 on 0.4.13 server
All right-side graphic options are ON, no filter, mipmap + aniso, 3d clouds, smooth lightning, particles, connected glass
Last edited by Fixerol on Sat Sep 19, 2015 23:12, edited 1 time in total.
 

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Napiophelios
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Re: [0.4.13] MESE ore light problem

by Napiophelios » Fri Sep 18, 2015 23:35

Could be caused by the black colors in the overlay texture

Image
mese.png
mese.png (2.39 KiB) Viewed 631 times


Edit
oh I see what you are talking about now
thats weird.
 

Dartmouth
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Re: [0.4.13] MESE ore light problem

by Dartmouth » Sat Sep 19, 2015 08:44

I have this too, I can post some screenshots of when it happens if I find it again :)
 

est31
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Re: [0.4.13] MESE ore light problem

by est31 » Sat Sep 19, 2015 13:31

Mese has been made emit light. It seems many people see this as bug, but its no bug, its intended as feature.
 

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Re: [0.4.13] MESE ore light problem

by Dartmouth » Sat Sep 19, 2015 15:12

It looks weird in half-lit caves, but I'll have another look at it :)
 

Fixerol
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Re: [0.4.13] MESE ore light problem

by Fixerol » Sat Sep 19, 2015 23:11

est31 wrote:Mese has been made emit light. It seems many people see this as bug, but its no bug, its intended as feature.


ah, thanks for explanation, could this glow be more radial?
 

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kaadmy
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Re: [0.4.13][not a bug] MESE ore light problem

by kaadmy » Sun Sep 20, 2015 00:16

It's because nodes that emit light don't have smooth shading, while most other nodes do, like stone.
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bdjnk
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Re: [0.4.13][not a bug] MESE ore light problem

by bdjnk » Sun Sep 20, 2015 15:42

Fixerol wrote:
est31 wrote:Mese has been made emit light. It seems many people see this as bug, but its no bug, its intended as feature.

ah, thanks for explanation, could this glow be more radial?

kaadmy wrote:It's because nodes that emit light don't have smooth shading, while most other nodes do, like stone.

Sounds (and looks) like a bug to me
 

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benrob0329
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Re: [0.4.13][not a bug] MESE ore light problem

by benrob0329 » Mon Sep 21, 2015 13:10

I like it, it gives Mese a more supernatural feel.
 

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Re: [0.4.13][not a bug] MESE ore light problem

by Sokomine » Sun Sep 27, 2015 16:04

I like that glowing mese as well. AFAIK the old full blocks did glow as well.
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RealBadAngel
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Re: [0.4.13][not a bug] MESE ore light problem

by RealBadAngel » Thu Oct 01, 2015 10:24

because of how the ore looks ive made this mod: viewtopic.php?f=11&t=13094
crystals do glow but dont look weird as ore in stone does

that weird look is because ore is light source, so lit stone will never fit the other stone nodes around, theres no way to make it look the same.
 


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