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2016-11-03 15:11:17: ERROR[Main]: ServerError: Runtime error from mod 'default' in callback environment_Step(): ... 20161101\bin\..\games\mytest3.4\mods\item_drop\init.lua:281: attempt to index local 'vel' (a nil value)
2016-11-03 15:11:17: ERROR[Main]: stack traceback:
2016-11-03 15:11:17: ERROR[Main]: ... 20161101\bin\..\games\mytest3.4\mods\item_drop\init.lua:281: in function 'func'
2016-11-03 15:11:17: ERROR[Main]: ... 0.4.14 Win7 64Bit 20161101\bin\..\builtin\game\misc.lua:34: in function <... 0.4.14 Win7 64Bit 20161101\bin\..\builtin\game\misc.lua:11>
2016-11-03 15:11:17: ERROR[Main]: ....14 Win7 64Bit 20161101\bin\..\builtin\game\register.lua:412: in function <....14 Win7 64Bit 20161101\bin\..\builtin\game\register.lua:392>
I see Item_drop is causing an error thats 'normal' i haven't worked out whats causing it yet. However there seems to be other errors within the builtin folder? These errors caused the game to crash also as a side note "mytest3.4" is my sub game the default files are untouched.
Additional content/Mods:
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3d_armor - Stu
areas - Shadow Ninja
beds - Dopium
boost_cart - Kddekadenz
dope_mobs - Dopium
craftguide - Kilbith
digilines - Jeija
farming - Dopium
fishing - Dopium
food - Dopium
growlight - Dopium
hud_hunger - BlockMen
item_drop - Jordan4ibanez
keys - Dopium
lightning - Sofar
mesecons - Jeija
oil - Dopium
spikes - Dopium
torches - BlockMen
garbage_bin - Dopium
weather_pack - Xeranas
All my mods i haven't released however i know they are stable and not causing any issues. Errors happened when mining, maybe item_drop is messing up something?