I was asked to look into a "spooky" happening just now --
A player "Libby" was adding iron to a furnace when, they say, they were inexplicably teleported to spawn - no teleport potions, no admins or moderators online, no command typed. As a result general speculation amongst players about there being a hacker amongst them spread and "Libby" decided they would not play on the server anymore out of fear...
Turns out the more accurate description is:
- * Libby was mining
* Libby disconnected for a few minutes
* when Libby came back, server thought the player was out of bounds, so moved them back to spawn on logging back in
Relevant server logs: (Player names redacted)
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2016-11-03 18:53:03: ACTION[Server]: Libby places node default:furnace at (1467,51,291)
...
2016-11-03 18:53:16: ACTION[Server]: Libby leaves game. List of players: <PLAYER LIST>
...
2016-11-03 18:53:24: ACTION[Server]: Respawn position for player "Libby" outside limits, resetting
2016-11-03 18:53:24: ACTION[Server]: Libby [74.210.226.30] joins game.
2016-11-03 18:53:24: ACTION[Server]: Libby joins game. List of players: <PLAYER LIST>
Is there any reason why the engine would think a player is outside of limits when they clearly are far from any edge....?