by echosa » Tue Sep 06, 2016 02:07
I don't mind a destructive mod. I just don't necessarily want an infinitely unstoppable destructive mod. These guys spread so far so quickly that there's no way I can keep up. I tried. They just keep spawning and spawning, and spreading to other areas.
Example: I made a little temporary shelter just below the surface, then a few levels down, dug out a 3x3 area to put water in (so I don't have to go outside or trek far to get water, since I'm using the thirsty mod). I start digging a 1 block wide stairwell down. I make it a fair way down, and start hearing strange sounds... the goblins at work, I would soon learn. I broke through the wall to a big open area where the little buggers were working away. I started slaughtering them and pulling up the blocks. They just kept spawning around me, so I'd kill them, dig, kill them dig. Very little progress was made. Negative progress, really, as the area of their coverage kept growing in spite of my best efforts. My thirst bar got low, so I ran upstairs to grab water. Too my surprise and dismay, I found a couple of goblins had spawned there, too, and were griefing my water source! I was very confused, since I'd lit everything up, and didn't yet realize that light level had no bearing at all on their spawning. I killed those two, fixed up my water source, then headed back down to the giant goblin cave. Half-way down, however, I found yet another new group of goblins taking out a new area in between my shelter and the giant cave. I killed them, lit the area, then headed down to the big cave which was, once again, swarming with goblins and just kept getting bigger and bigger with more and more traps and mossy cobblestone. No way I could keep up. I go through one side of the cave, kill them all, and before I can start taking down the cobblestone and traps, more have spawned on the other side of the cave. All the while, the cave just keeps getting bigger and bigger, making more room that I have to traverse in which the little guys just keep spawning... and so the cycle of negative progress continues.
Is that the intended play of the mod? If so, I see two ways to play:
1.) Spend all my time trying to keep these guys under control, a lost cause I think, or
2.) Let them do their thing, infinitely spread and keep griefing, and just never build anything underground ever.
I, personally, would prefer to be able to find an area where they're spawning, kill them all, then somehow (light level or some other thing) keep them from being able to spawn anymore, thus claiming that area for myself, conquered. Maybe even leave a sign as a memorial of the Great Goblin Slaughter. However, since they seem to spawn literally anywhere underground at anytime, that doesn't seem likely. Perhaps this mod just isn't meant for me. I like the idea, but I've found the actual gameplay a bit outside of my preference zone, so far anyway.
Note: THIS MOD IS AMAZING. Let nothing I say lead anyone to believe otherwise. The goblins feel so real, so alive. The experience is incredible, it's a really cool idea, and it's even more awesome that someone was able to implement their idea so fully and so well done. It just doesn't fit into my current personal play style, or the personal subgame I've been putting together.