[WIP][Mod] Lua map generator [0.1] [landgen]

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Fess
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[WIP][Mod] Lua map generator [0.1] [landgen]

by Fess » Tue Apr 07, 2015 00:18

Image

Landgen is the lua mapgen with high mounts,volcanos, rivers etc, developed by my friend Midnightwraith.
It is based exclusively on default nodes, including water in rivers.

License of code, textures: CC0 . Some code in init.ua,functions.lua is based on modified paramat code.
Mod dependencies: default
+ Detailed description

+ More screenshoots

Download link: Landgen v.0.1.1

Previous version
Last edited by Fess on Sun Apr 19, 2015 21:25, edited 8 times in total.
 

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Don
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Re: [WIP][Mod] Lua map generator [0.1] [landgen]

by Don » Tue Apr 07, 2015 01:36

Nice.I will try this out tomorrow. We need more mapgens.
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Krock
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Re: [WIP][Mod] Lua map generator [0.1] [landgen]

by Krock » Tue Apr 07, 2015 07:10

Yay, more mapgen mods! The terrain looks interesting and I love those caves.

Here are some suggestions from my side:
- Upload to (a) GitHub(-like) site to check out the code and create pulls and issues
- Add stability. Sand above caves would fall down if one of those is dug.
- Less stone at the surface, more dirt near to the sea and place randomly some dirt nodes on mountains.
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Re: [WIP][Mod] Lua map generator [0.1] [landgen]

by srifqi » Tue Apr 07, 2015 12:41

Excelent!

One thing: can you add floating islands?
I'm from Indonesia! Saya dari Indonesia!
Terjemahkan Minetest!
Mods by me. Modifikasi oleh saya.

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paramat
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Re: [WIP][Mod] Lua map generator [0.1] [landgen]

by paramat » Tue Apr 07, 2015 22:24

Hi Fess, is Midnightwraith a non-posting forum member by name of KevinArt18? We exchanged 74 emails while i was helping him develop a mapgen derived from my mods, i'm guessing this is the result.
Last edited by paramat on Thu Apr 09, 2015 21:41, edited 2 times in total.
 

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Re: [WIP][Mod] Lua map generator [0.1] [landgen]

by Fess » Wed Apr 08, 2015 16:20

paramat wrote:Hi Fess, is Midnightwraith a non-posting forum member by name of KevinArt18? We exchanged 74 emails while i was helping him develop a mapgen derived from my mods, i'm guessing this is the result.

No, it is not him. He doesn't has an account on this forum, but going to create it soon.
Updated release w/o changing version.
https://yadi.sk/d/bTTgbbRDfrram
Changes:
  • Lincense type changed to CC0
  • Minor code cleanup
  • upd: Added readme.txt file and detailed description in first post.
Last edited by Fess on Thu Apr 09, 2015 16:01, edited 2 times in total.
 

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Re: [WIP][Mod] Lua map generator [0.1] [landgen]

by paramat » Wed Apr 08, 2015 18:47

Thanks! =)

Sorry i was in a bad mood, it was more directed at KevinArt18, also something in real life wound me up.
 

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Fess
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Re: [WIP][Mod] Lua map generator [0.1] [landgen]

by Fess » Sun Apr 19, 2015 21:22

Updated release:
https://yadi.sk/d/QXWR8Xszg6ikB
Changes:
  • mod pseudorandom generator now based on map seed (not pr:next, which is slow)
  • tweaked 3d noises, reduced octaves count
  • removes one of cave noise, more "lightweight" calculation. Tweaked their math to compensate reduced amount of underground void
 


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