2016-02-21 16:50:36: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2016-02-21 16:50:36: ERROR[main]: Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): Double fault error from mod '*builtin*' in callback luaentity_Punch(): error in error handling
2016-02-21 16:50:36: ERROR[main]: stack traceback:
2016-02-21 16:50:36: ERROR[main]: [C]: in function 'punch'
2016-02-21 16:50:36: ERROR[main]: /usr/share/games/minetest/mods/aclean/init.lua:374: in function </usr/share/games/minetest/mods/aclean/init.lua:346>
In thread 7f401059f780:
/build/minetest-_pkXwf/minetest-0.4.13+repack/src/server.cpp:511: void Server::step(float): A fatal error occurred: Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): Double fault error from mod '*builtin*' in callback luaentity_Punch(): error in error handling
stack traceback:
[C]: in function 'punch'
/usr/share/games/minetest/mods/aclean/init.lua:374: in function </usr/share/games/minetest/mods/aclean/init.lua:346>
Debug stacks:
DEBUG STACK FOR THREAD 7f4001acc700:
#0 virtual void* EmergeThread::Thread()
(Leftover data: #1 MapBlock* ServerMap::loadBlock(v3s16))
(Leftover data: #2 void ServerMap::loadBlock(std::__cxx11::string*, v3s16, MapSector*, bool))
(Leftover data: #3 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
DEBUG STACK FOR THREAD 7f4003fff700:
#0 virtual void* ServerThread::Thread()
#1 void Server::Receive()
(Leftover data: #2 void Server::SendBlocks(float))
(Leftover data: #3 void RemoteClient::GetNextBlocks(ServerEnvironment*, EmergeManager*, float, std::vector<PrioritySortedBlockTransfer>&))
(Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
(Leftover data: #5 bool getCraftingResult(Inventory*, ItemStack&, std::vector<ItemStack>&, bool, IGameDef*))
(Leftover data: #6 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
DEBUG STACK FOR THREAD 7f401059f780:
#0 int main(int, char**)
#1 Dedicated server branch
#2 void dedicated_server_loop(Server&, bool&)
#3 void Server::step(float)
UjEdwin wrote:Looks like it tried to change the health on a void object ... fixed!
2016-02-22 01:41:54: ERROR[main]: ========== ERROR FROM LUA ===========
2016-02-22 01:41:54: ERROR[main]: Failed to load and run script from
2016-02-22 01:41:54: ERROR[main]: /usr/share/games/minetest/mods/aclean/init.lua:
2016-02-22 01:41:54: ERROR[main]: /usr/share/games/minetest/mods/aclean/init.lua:372: 'then' expected near ')'
2016-02-22 01:41:54: ERROR[main]: ======= END OF ERROR FROM LUA ========
2016-02-22 01:41:54: ERROR[main]: Server: Failed to load and run /usr/share/games/minetest/mods/aclean/init.lua
if math.sqrt((pos.x-o.x)*(pos.x-o.x) + (pos.y-o.y)*(pos.y-o.y)+(pos.z-o.z)*(pos.z-o.z)) <=0.4
and (self.target:is_player() or self.target:get_luaentity())) then
if math.sqrt((pos.x-o.x)*(pos.x-o.x) + (pos.y-o.y)*(pos.y-o.y)+(pos.z-o.z)*(pos.z-o.z)) <=0.4
and (self.target:is_player() or self.target:get_luaentity()) then
2016-02-22 01:51:53: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2016-02-22 01:51:53: ERROR[main]: Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): Double fault error from mod '*builtin*' in callback luaentity_Punch(): error in error handling
2016-02-22 01:51:53: ERROR[main]: stack traceback:
2016-02-22 01:51:53: ERROR[main]: [C]: in function 'punch'
2016-02-22 01:51:53: ERROR[main]: /usr/share/games/minetest/mods/aclean/init.lua:375: in function </usr/share/games/minetest/mods/aclean/init.lua:346>
In thread 7f8cfd58e780:
/build/minetest-_pkXwf/minetest-0.4.13+repack/src/server.cpp:511: void Server::step(float): A fatal error occurred: Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): Double fault error from mod '*builtin*' in callback luaentity_Punch(): error in error handling
stack traceback:
[C]: in function 'punch'
/usr/share/games/minetest/mods/aclean/init.lua:375: in function </usr/share/games/minetest/mods/aclean/init.lua:346>
Debug stacks:
DEBUG STACK FOR THREAD 7f8cf4fe7700:
#0 virtual void* EmergeThread::Thread()
(Leftover data: #1 MapBlock* ServerMap::loadBlock(v3s16))
(Leftover data: #2 void ServerMap::loadBlock(std::__cxx11::string*, v3s16, MapSector*, bool))
(Leftover data: #3 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
DEBUG STACK FOR THREAD 7f8cf57e8700:
#0 virtual void* ServerThread::Thread()
#1 void Server::Receive()
(Leftover data: #2 void Server::SendBlocks(float))
(Leftover data: #3 void RemoteClient::GetNextBlocks(ServerEnvironment*, EmergeManager*, float, std::vector<PrioritySortedBlockTransfer>&))
(Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
(Leftover data: #5 bool getCraftingResult(Inventory*, ItemStack&, std::vector<ItemStack>&, bool, IGameDef*))
DEBUG STACK FOR THREAD 7f8cfd58e780:
#0 int main(int, char**)
#1 Dedicated server branch
#2 void dedicated_server_loop(Server&, bool&)
#3 void Server::step(float)
UjEdwin wrote:it was a ) too much in the if-block, fixed
2016-02-23 04:30:17: ERROR[main]: ========== ERROR FROM LUA ===========
2016-02-23 04:30:17: ERROR[main]: Failed to load and run script from
2016-02-23 04:30:17: ERROR[main]: /usr/share/games/minetest/mods/aclean/init.lua:
2016-02-23 04:30:17: ERROR[main]: /usr/share/games/minetest/mods/aclean/init.lua:372: 'then' expected near ')'
2016-02-23 04:30:17: ERROR[main]: ======= END OF ERROR FROM LUA ========
2016-02-23 04:30:17: ERROR[main]: Server: Failed to load and run /usr/share/games/minetest/mods/aclean/init.lua
UjEdwin wrote:If it keep crashing, it's nothing i can do right now (it works fine in windows)
This is a unstable mod, and the only way to clear all problems is to start from beginning... something I didn't do voluntarily :-)
mahmutelmas06 wrote:maybe it could clean unknown objects :)
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
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