celeron55 wrote:The server unloads world data from memory when there are no players close to it. The default range is a radius of 2-3 MapBlocks (32-48 nodes) or something like that. This is also the range in which objects are active and inside which ABMs operate. It is called the "active block range".
Node data also exists in memory for a short while after it has been needed for sending to a client.
Jordach wrote:However, there must be a way such as Jeija's mesecons to re-load chunks, so contraptions work fully.
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