[Mod] Inspire [inspire]

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duane
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Joined: Wed Aug 19, 2015 19:11
GitHub: duane-r

[Mod] Inspire [inspire]

by duane » Thu Jan 19, 2017 07:37

Inspire is a little mod that gives players a craft item reward for exploring the world and building things. The reward is an "inspiration", which can be used to upgrade and duplicate materials, and make other things. The inspirations are not supposed to be rare or particularly valuable -- they just exist to encourage people.

Whenever a chunk is generated by the mapgen, anyone within a given radius (500 blocks by default) will be awarded a certain number of points. After they collect enough, an inspiration is added to their inventory.

Building is defined as placing blocks. More decorative blocks have higher point rewards. It's quite easy to game the system by repeatedly placing and digging the same blocks, or just dumping loads of dirt everywhere. I'm not all that concerned about making it more particular at the moment.

Note that this mod makes it very easy to get hold of mese weapons, etc., as five inspirations will turn stone into mese. If you look at the recipes.lua file, it's pretty easy to remove any upgrades you don't want happening. Also, only the default game blocks are awarded particular values. Any nodes added by another mod will default to double the value of dirt.

Recipes
+ Spoiler


This is a work in progress.

The source is available on github.

Code: LGPL2, textures: GFDL

Mod dependencies: default

Download: https://github.com/duane-r/inspire/archive/master.zip
Last edited by duane on Fri Jan 27, 2017 08:58, edited 1 time in total.
 

User avatar
duane
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Posts: 776
Joined: Wed Aug 19, 2015 19:11
GitHub: duane-r

Re: [Mod] Inspire [inspire]

by duane » Thu Jan 19, 2017 07:37

Problems: None so far...
 


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