[mod] Geomoria [geomoria]

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duane
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Re: [mod] Geomoria [geomoria]

by duane » Sat Mar 04, 2017 11:38

Geomoria will no longer write over the entire contents of a chunk with stone, sparing as much damage as possible to caves. The actual rooms and corridors will be surrounded by stone. It makes the crevasses more interesting.

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Milan*
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Re: [mod] Geomoria [geomoria]

by Milan* » Sat Mar 04, 2017 12:15

Awesome. This'll be part of the next upcoming Illuna server.
 

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the_raven_262
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Re: [mod] Geomoria [geomoria]

by the_raven_262 » Sat Mar 04, 2017 20:23

You made enough material here to make a subgame out of it :P
My favourite quote is NOOT NOOT! (By comrade Pingu)
Which roughly translates to "The revolution will be swift and without mercy!"
 

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Neuromancer
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Re: [mod] Geomoria [geomoria]

by Neuromancer » Sat Mar 11, 2017 18:17

I mentioned that Underworlds needs to be added to Minetest Game, so does Geomoria! adds so much interest to the underground areas!
 

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burli
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Re: [mod] Geomoria [geomoria]

by burli » Sat Mar 11, 2017 19:52

Duane's projects are great, but instead of adding new empty hollows we should fill the hollows we already have
 

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