[mod] Pokemon Mob [CANCELLED]

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jojoa1997
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[mod] Pokemon Mob [CANCELLED]

by jojoa1997 » Wed Feb 27, 2013 13:27

I am sorry but with incompatibility issues that currently can't be fixed I will not be able to make this mod work. I would give you the code but it is just an entity that does nothing and a poke ball that also does nothing.
Last edited by jojoa1997 on Fri Mar 01, 2013 03:55, edited 1 time in total.
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by Traxie21 » Wed Feb 27, 2013 15:26

I might be able to help with basic models, but 'm no good at rigging.


Don't ask me to texture them either, I cannot understand UV maps.
 

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by jojoa1997 » Wed Feb 27, 2013 15:49

For now I can use the meshes from my npc mod cause I have pokemon there.
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by VanessaE » Wed Feb 27, 2013 18:34

Be careful with stuff like this, you're liable to get yelled at by the folks who own the copyrights to Pokémon if your imagery is too similar.
You might like some of my stuff:
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by jojoa1997 » Wed Feb 27, 2013 19:08

i will be making them by hand so there should not be any copyright issues.
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by jojoa1997 » Thu Feb 28, 2013 01:36

here is the pokeball texture Image
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by 4aiman » Thu Feb 28, 2013 05:59

Would be fun, if with this pokeball one will be able to catch ANY entity. Like other player :)
 

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by jojoa1997 » Thu Feb 28, 2013 11:10

I also plan on having the ability to fight with a GUI or form spec or what ever it is called
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by jojoa1997 » Sun Mar 10, 2013 18:55

Rancon wrote:Why couldn't you make the mod? What are the compatability issues? Can you check this out? :D Image
it had to do with windows taking jojoa1997 and JOJOA1997 as the same thing. then 2 different people would have the same pokemon. also i dont know coding enough to be able to fix this. so i abandoned this project
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by Traxie21 » Sun Mar 10, 2013 20:18

Try writing to a table in a file instead of making seperate files per-player.

EG: (pokemon.txt)?


return { jojoa={pokemon="charizard,squirtle"}, JOJOA={pokemon="charizard,bulbasaur"}}
 

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by jojoa1997 » Sun Mar 10, 2013 20:21

i mainly abandoned because i relized that i didnt understand formspecs as much as i thought. the incompatability was just the perfect excuse for me to cancel this project.
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by Traxie21 » Sun Mar 10, 2013 20:26

Check the GUI module and api.lua in the latest git version of ServerExtended for an example of Formspecs and table saving.

If you want :3
 

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by jojoa1997 » Sun Mar 10, 2013 20:42

i have my hands full with my npc mod right now
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by Traxie21 » Sun Mar 10, 2013 20:55

kk.
 

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Re:

by mbb » Sat Mar 25, 2017 17:07

Traxie21 wrote:kk.

i can make moddels for you
I like trains....and: minetest, blender, gaming, linux, cats, computers
 

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Re: Re:

by mbb » Sat Mar 25, 2017 18:19

why cancelled
I like trains....and: minetest, blender, gaming, linux, cats, computers
 

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Re: Re:

by mbb » Sat Mar 25, 2017 18:21

mbb wrote:why cancelled

here is my first picachu:
Image
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pikachu.png (27.05 KiB) Viewed 2661 times
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Re: [mod] Pokemon Mob [CANCELLED]

by DS-minetest » Sat Mar 25, 2017 18:27

Cute!
Do not call me -minetest.
Call me DS or DS-minetest.
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Re: [mod] Pokemon Mob [CANCELLED]

by mbb » Sat Mar 25, 2017 21:40

DS-minetest wrote:Cute!

thx now i make the animations
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Re: [mod] Pokemon Mob [CANCELLED]

by azekill_DIABLO » Sun Mar 26, 2017 14:18

DS-minetest wrote:Cute!

And fat for a pikachu :D
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