Inocudom wrote:Would anybody be interesting in making player model skins based on the following characters:
http://www.deviantart.com/art/Fringe-Astrid-and-Gertrud-211063768-This is Astrid from Fringe. For the sake of safety, it might be wise to rename the resulting skin Ms. Laudra.
http://www.deviantart.com/art/HAX-125230879-This is Dr. Hax from Gmod.
Please, give these two some consideration. If such player model skins are made, please submit them to addi's skins database so that people can use them.
Hybrid Dog wrote:Inocudom wrote:Would anybody be interesting in making player model skins based on the following characters:
http://www.deviantart.com/art/Fringe-Astrid-and-Gertrud-211063768-This is Astrid from Fringe. For the sake of safety, it might be wise to rename the resulting skin Ms. Laudra.
http://www.deviantart.com/art/HAX-125230879-This is Dr. Hax from Gmod.
Please, give these two some consideration. If such player model skins are made, please submit them to addi's skins database so that people can use them.
On a signature of someone I read that if you want things done, you should do them yourself.
I could make skins but I want to do the other things first.
Inocudom wrote:Hybrid Dog wrote:Inocudom wrote:Would anybody be interesting in making player model skins based on the following characters:
http://www.deviantart.com/art/Fringe-Astrid-and-Gertrud-211063768-This is Astrid from Fringe. For the sake of safety, it might be wise to rename the resulting skin Ms. Laudra.
http://www.deviantart.com/art/HAX-125230879-This is Dr. Hax from Gmod.
Please, give these two some consideration. If such player model skins are made, please submit them to addi's skins database so that people can use them.
On a signature of someone I read that if you want things done, you should do them yourself.
I could make skins but I want to do the other things first.
Then I don't know what the point of this topic is. I don't know where else I could make skin requests.
Hybrid Dog wrote:This topic doesn't work really good, I think, so you may need to wait very long to get these textures, and then you could have forgotten that you did a texture request here, eg. c55's request for a new fence texture.
Calinou wrote:Hybrid Dog wrote:This topic doesn't work really good, I think, so you may need to wait very long to get these textures, and then you could have forgotten that you did a texture request here, eg. c55's request for a new fence texture.
Minetest_NeXt and Carbone have a new, dynamically generated fence texture. ;)
AMMOnym wrote:Hello,
I cant make an invisible texture. If someone know some way, please tell me.
EDIT: for node like water
Esteban wrote:AMMOnym wrote:Hello,
I cant make an invisible texture. If someone know some way, please tell me.
EDIT: for node like water
Check if this works:
license: none (Heck, is just an empty texture xD)
Esteban wrote:Impressive! :D
BTW, have you checked the map I made? :3
TenPlus1 wrote:Linuxdirk: whatever mods you have running on server will be downloaded and run on the players side also, […]
Hybrid Dog wrote:I think the mods are only run on the server, the client just feels what the mod does.
Linuxdirk wrote:Hybrid Dog wrote:I think the mods are only run on the server, the client just feels what the mod does.
Okay, lets have some specific examples.
I write a mod that sets a timer and performs /time 12000 every 5 minutes (I know I can store the time and therefore freeze it, but that’s not my point here. I just use /time because it affects the whole server – You can add any command here if you want *g*).
5 Players join the game. One player each minute. Since mods are loaded for each player, how do I prevent the time setting to 12000 every minute triggered by each one of the players after 5 minutes?
The players are random players and the timer must not be bound to anyone of the players.
Is there something like a “fake player” representing the server where I can bind the timer to?
Hybrid Dog wrote:I think using minetest.set_timeofday instead of […]
Hybrid Dog wrote:[…] but if you want to make the modification client side
Linuxdirk wrote:Since mods are loaded for each player
Cooper wrote:Name: Basketball
Size:Prefer 32x32 but any is fine
Drawtype: ?
Description: For my mod,Please make it orange
stu wrote:Name: skin pack
Size: 64x32
Drawtype: UV Image (png)
Description:
Basic skin pack for use with my clothing mod to be used in conjunction with one of the various skin switching mods.
The pack should ideally provide a good balance of gender and ethnicity and maybe even some alien or fantasy elements.
They should all be wearing the same simple black shoes with plain white/grey vest & shorts to preserve their modesty.
Not a requirement but welcome, preview images should be kept to the same 16x32 format as the u_skins mod, Krock/SmallJoker's version, that is.
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