Inocudom wrote:What you have achieved here is a milestone not only for mods, but for Minetest itself. The developers of this game, Neuromancer, and VanessaE should, I hope, feel the same way.
Diamond knight wrote:Idea: to distinguish biomes better maybe you can start checking for the absence of some nodes
burli wrote:You're right. The problem is, that sounds sound different in Minetest. It sounds more spooky if I play it on the desktop
Values below show absolute/relative times spend per server step by the instrumented function.
A total of 75732 samples were taken
instrumentation | min µs | max µs | avg µs | min % | max % | avg %
-------------------------------------------------------- | --------- | --------- | --------- | ----- | ----- | ------
ambplus_forests: | 0 | 1329 | 0 | 0.0 | 98.9 | 0.1
- ABM[1] ............................................ | 359 | 1329 | 546 | 2.7 | 98.9 | 71.7
flowers: | 0 | 8198 | 6 | 0.0 | 99.8 | 0.2
- ABM 'Mushroom spread' ............................. | 6 | 53 | 14 | 0.0 | 68.1 | 21.4
- ABM 'Flower spread' ............................... | 143 | 8198 | 2457 | 1.3 | 99.8 | 73.8
ambplus_caves: | 0 | 18875 | 82 | 0.0 | 99.9 | 0.7
- ABM 'cave dripping' ............................... | 12569 | 18875 | 13858 | 64.4 | 99.9 | 97.5
- ABM 'cave ambiance' ............................... | 12586 | 17576 | 13737 | 69.6 | 99.9 | 98.4
- ABM 'cave water' .................................. | 12 | 100 | 38 | 0.1 | 85.5 | 47.5
ambplus_jungle: | 0 | 76 | 0 | 0.0 | 76.8 | 0.1
- ABM[1] ............................................ | 4 | 76 | 24 | 0.0 | 76.8 | 35.8
nyancat: | 0 | 166 | 0 | 0.0 | 90.7 | 0.0
- on_generated[1] ................................... | 1 | 166 | 17 | 4.5 | 90.7 | 36.4
ambplus_ocean: | 0 | 192 | 0 | 0.0 | 77.6 | 0.1
- ABM[1] ............................................ | 5 | 192 | 22 | 0.0 | 77.6 | 22.9
fire: | 0 | 656 | 4 | 0.0 | 96.9 | 5.5
- globalstep[1] ..................................... | 1 | 656 | 4 | 0.0 | 96.9 | 6.5
default: | 5 | 2620 | 23 | 0.1 | 100.0 | 93.3
- globalstep[1] ..................................... | 5 | 2620 | 19 | 0.1 | 100.0 | 92.6
- ABM 'Grass spread' ................................ | 50 | 270 | 99 | 0.5 | 93.0 | 66.9
- ABM 'Grass covered' ............................... | 453 | 1842 | 631 | 3.7 | 98.9 | 73.5
-------------------------------------------------------- | --------- | --------- | --------- | ----- | ----- | ------
total: | 5 | 22098 | 117 | 100.0 | 100.0 | 100.0
Lua:Runtime error from mod 'ambplus_caves' in callback LuaABM::trigger(): ...rator/.minetest/mods/ambianceplus/ambplus_caves/init.lua:21: attempt to index local 'ppos' (a nil value) stack traceback:
...rator/.minetest/mods/ambianceplus/ambplus_caves/init.lua:21: in function <.
...rator/.minetest/mods/ambianceplus/ambplus_caves/init.lua:10>
Andrey01 wrote:When i installed the mod i was getting a error:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
Lua:Runtime error from mod 'ambplus_caves' in callback LuaABM::trigger(): ...rator/.minetest/mods/ambianceplus/ambplus_caves/init.lua:21: attempt to index local 'ppos' (a nil value) stack traceback:
...rator/.minetest/mods/ambianceplus/ambplus_caves/init.lua:21: in function <.
...rator/.minetest/mods/ambianceplus/ambplus_caves/init.lua:10>
if ppos.y > 0 or not ppos then
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