BrunoMine wrote:Is that a question. (Or an request if it does not exist).
I need a mod that add energy (electricity?) for work. The goal is to make the player create methods to get energy.
Is there any mod that works focused on it? This would be interesting to standardize this feature of the game.
I know there is already the mesecons mod but it is not very realistic (does a torch create energy out of nothing?). Technic also does not seem consistent, besides being too vast, I do not want to be forced to add a lot of items for this.
Moon wrote:Is it possible to make a mod where there are different elements? Because I had this idea where there are different elements; water, normal, lava, and air. Like, if you're water you can breathe under water, and the leader puts water sources wherever that person walks. The leader is the first person to choose to be that element.
The lava leaders put lava wherever they walk, too; but that the lava people have noclip without flying. Like, they can't fly above ground, but they can still go up and down underground. So they can practically fly underground. The Lava people can't go to high either, like, for example, if they go higher than fifty, they start to loose life, too. And that, of course, the lava people don't get hurt by lava or fire, but they DO get hurt by water instead.
If you're Air you can fly, but don't have noclip. And you can't go lower than sea level, if you do, you start to lose one life at a time, even when you are only partly under sea level. Maybe that they can go invisible to the other kinds of people. MAYBE.
The water people will be able to breathe under water. They might have to like, have a similar mechanism, that there is normally for being under water. Just, for them its being on land. That mechanism doesn't happen if they're touching water.
The normal people are just normal.
The way to tell what kind you are is like this: when you spawn in that world, you get to choose what kind you are' water, lava, normal, or air. And depending on what they chose, they'll magically teleport to that capital.
Please make if you can, or want to.
Hybrid Dog wrote:TumeniNodes, l think in minetest there's a mod for the real moon, not earth.
muhdnurhidayat wrote:For now, we use alternative method that is displaying the craft guide using itemframes or shared locked chest. For itemframes, it causes lag when too many guides are created as each itemframe creates entity/object and we need at least 10 itemframes each guide, 9 for the grids and 1 for output.
sofar wrote:muhdnurhidayat wrote:For now, we use alternative method that is displaying the craft guide using itemframes or shared locked chest. For itemframes, it causes lag when too many guides are created as each itemframe creates entity/object and we need at least 10 itemframes each guide, 9 for the grids and 1 for output.
You can solve this problem by switching to my entity-free `frame` mod which offers itemframe support for arbitrary nodes and craftitems:
https://forum.minetest.net/viewtopic.php?f=9&t=16585&hilit=frame
$ curl -s https://raw.githubusercontent.com/HybridDog/miscellaneous/master/txt/akomfort_modpack/modpack_dl.sh | bash
Users browsing this forum: No registered users and 5 guests