Mobs and subgames

sweBers
New member
 
Posts: 8
Joined: Sat Dec 24, 2016 18:59
In-game: sweBers

Mobs and subgames

by sweBers » Sat Dec 24, 2016 19:07

Hello everyone,

I've been playing the game for some time now, off and on. Mostly Carbone and Voxelgarden (both great, btw). I've tried branching out to other subgames, but I can't really find one that fits. I really enjoy the variety of blocks and crafting in those games, but there doesn't seem to be a game on par that has a great interesting variety of mobs.

I understand that this game is not meant to be a clone of some other game I'm only going to refer to here, but I feel that mobs would add a great depth to the game. Is there something that makes this difficult? I'm not familiar with LUA, but I'm willing to take a crack at it if I can help build out something stable.
 

User avatar
firefox
Member
 
Posts: 1185
Joined: Wed Jan 14, 2015 07:34
In-game: Red_Fox

Re: Mobs and subgames

by firefox » Mon Dec 26, 2016 12:43

Mobs Redo adds peaceful and harmful mobs to default and Ethereal.
for deadly challenging mobs, try Not So Simple Mobs.

those mods may not work with subgames because of different node definitions, but that can be adjusted ;)
 

User avatar
D00Med
Member
 
Posts: 712
Joined: Sat Feb 07, 2015 22:49
GitHub: D00Med

Re: Mobs and subgames

by D00Med » Tue Dec 27, 2016 06:26

Legend of Minetest, Lord of the Test, and Voxellar have mobs, have you tried those?
I'm not promising anything, but I have been considering making a post-apocalyptic game centered around fighting mobs.
Look! I have a signature :]
My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 

User avatar
azekill_DIABLO
Member
 
Posts: 3458
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Mobs and subgames

by azekill_DIABLO » Mon Feb 27, 2017 17:33

cool idea doomed! could i help? i miss inspiration right now...
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

User avatar
D00Med
Member
 
Posts: 712
Joined: Sat Feb 07, 2015 22:49
GitHub: D00Med

Re: Mobs and subgames

by D00Med » Mon Feb 27, 2017 20:12

Aah sorry I'm a bit busy lately.
I've started another subgame project with toby109tt.
But you could probably help with that if you like(you'd have to ask Toby)
https://github.com/D00Med/farlands/issues/1
Look! I have a signature :]
My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 


Return to Subgame Discussion

Who is online

Users browsing this forum: No registered users and 0 guests

cron