What i must use to compile minetest??

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azekill_DIABLO
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What i must use to compile minetest??

by azekill_DIABLO » Wed May 18, 2016 16:07

pls answer to a noob ;)
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Re: What i must use to compile minetest??

by burli » Wed May 18, 2016 16:18

Which OS? Windows? Linux? Which Distribution?
 

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Re: What i must use to compile minetest??

by necron099 » Wed May 18, 2016 16:50

When you download the source and extract it there is a README.txt file, and that should tell you what you need and how to get it if I'm not mistaken. Happy compiling :)
 

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Re: What i must use to compile minetest??

by azekill_DIABLO » Wed May 18, 2016 17:07

ok thanks necron099

and burli i'm on windows (10 but that don't change that much)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
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Re: What i must use to compile minetest??

by necron099 » Wed May 18, 2016 17:37

I'm using linux...don't know how to compile on windows, but hopefully you'll get it done :)
 

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Re: What i must use to compile minetest??

by ExeterDad » Wed May 18, 2016 18:05

I am no help with Windows as we haven't owned it for years. But this link seems to do a good job outlining what the steps are. http://dev.minetest.net/Compiling_Minet ... on_Windows
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Re: What i must use to compile minetest??

by azekill_DIABLO » Thu May 19, 2016 10:00

wow that a lot of heavy stuff
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
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Re: What i must use to compile minetest??

by cheapie » Sat May 21, 2016 11:34

azekill_DIABLO wrote:wow that a lot of heavy stuff


And that's why most of us run Linux. It's a lot easier to compile it (for Linux or Windows) from there. It might even be worthwhile to set up a Linux VM and use the buildbot instead of compiling on Windows.
 

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Re: What i must use to compile minetest??

by azekill_DIABLO » Sat May 21, 2016 14:56

...
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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Re: What i must use to compile minetest??

by Krock » Sun May 22, 2016 14:16

azekill_DIABLO wrote:...

Looks like the replies didn't answer your question, so I'll do this now.
The wiki page tells you what libraries you need in addition to the Visual Studio and CMake.
I compiled some libraries with MSVC 2010. You can use them to compile your game but I don't know if they work for 64-bit builds, so try the 32-bit first to make sure it works.

Un7zip the archive into your working directory and fill in the paths into cmake-gui like the dev wiki article says. To make sure you have selected the right file name, you can look at my setup here.

When you compiled the stuff, create a new directory where you can copypaste all the dll files and Minetest directories in.
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Re: What i must use to compile minetest??

by azekill_DIABLO » Sun May 22, 2016 14:45

thx :)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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Re: What i must use to compile minetest??

by mr_dean » Thu Mar 23, 2017 00:20

azekill_DIABLO,

If you use Windows, then Microsoft Community Visual studio should work fine. Mac, I'm not sure, and from what I have seen here, you don't use Linux.

I don't even know if you even use this any more, but I'm just sayin.

On the bright side, You can use the most shiny Windows compiler there is 8D
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Re: What i must use to compile minetest??

by azekill_DIABLO » Thu Mar 23, 2017 18:15

thank you! i totaly forgot this thread ;) 8D might be interesting!
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 


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