RAPHAEL wrote:With the help of kaeza (thank you again) this mod was born.
rarkenin wrote:Are you using set_attach to keep the person attached to the jail?
markveidemanis wrote:What about the /spawn command in some servers?
rarkenin wrote:Are you using set_attach to keep the person attached to the jail?
If someone could do that, then jails will actually be useful in minetest. :PCooper97 wrote:rarkenin wrote:Are you using set_attach to keep the person attached to the jail?
Please make a version of the Jail Mod which use set_attach instead of a teleport.
Please make it also so that it revokes the privileges interact, fly, teleport and noclip of a jailed player.
RAPHAEL wrote:You can edit the init.lua file to change how often it sends the prisoners to jail and also the jail coordinates.
Element wrote:how do i change the jail coords.
local jailpos = { x = -517, y = 36, z = 169 }
Cooper97 wrote:rarkenin wrote:Are you using set_attach to keep the person attached to the jail?
Please make a version of the Jail Mod which use set_attach instead of a teleport.
Please make it also so that it revokes the privileges interact, fly, teleport and noclip of a jailed player.
SegFault22 wrote:Suggestion: Somehow make it possible to define two corners of the area of a ''jail'' (like with node_ownership areas), and check if people put in jail are in that area, and if not, then teleport them back to jail. That way, they can walk around in the cell without being moved to the center every few seconds.
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