Angle of sunlight

User avatar
Punk
Member
 
Posts: 14
Joined: Sun Dec 25, 2016 06:52

Angle of sunlight

by Punk » Mon Jan 09, 2017 19:16

I think the angle of sunlight doesn't change during the day.
How do I know which side comes a shadow on my plantation?
It has a forest on one side, a mountain of stone and a mountain of dirt on the other... I could clear the forest.
 

User avatar
firefox
Member
 
Posts: 1185
Joined: Wed Jan 14, 2015 07:34
In-game: Red_Fox

Re: Angle of sunlight

by firefox » Mon Jan 09, 2017 20:38

Punk wrote:I think the angle of sunlight doesn't change during the day.
How do I know which side comes a shadow on my plantation?
It has a forest on one side, a mountain of stone and a mountain of dirt on the other... I could clear the forest.

light always comes from above.
time of day only changes the brightness.

shadows are cast under objects, but not next to them.
 

User avatar
Punk
Member
 
Posts: 14
Joined: Sun Dec 25, 2016 06:52

Re: Angle of sunlight

by Punk » Mon Jan 09, 2017 21:31

firefox wrote:
Punk wrote:I think the angle of sunlight doesn't change during the day.
How do I know which side comes a shadow on my plantation?
It has a forest on one side, a mountain of stone and a mountain of dirt on the other... I could clear the forest.

light always comes from above.
time of day only changes the brightness.

shadows are cast under objects, but not next to them.


There is nothing on above...
Attachments
screenshot_20170109_192659.png
screenshot_20170109_192659.png (588.05 KiB) Viewed 1784 times
screenshot_20170109_192502.png
screenshot_20170109_192502.png (601.97 KiB) Viewed 1783 times
 

User avatar
Naj
Member
 
Posts: 170
Joined: Sat Sep 19, 2015 21:14
GitHub: pyrollo
In-game: naj

Re: Angle of sunlight

by Naj » Mon Jan 09, 2017 22:38

This is a light bug.

If you have mapfixer mod installed, you can issue /mapfix command (this is the easy way).

If not, you can build a 1x1 tower until the top gets in full sunlight. Then try to build a platform and destroy it, this will recalculate shadows (this is not the easy way).
 

TARD
Member
 
Posts: 45
Joined: Thu Sep 01, 2016 23:28
GitHub: kingtard
IRC: turd
In-game: TARD

Re: Angle of sunlight

by TARD » Tue Jan 10, 2017 04:16

You can /time 6000 for morning and raise the number for other angles until a moon over marin. But yeah that look like those glitch shadow
 

User avatar
Punk
Member
 
Posts: 14
Joined: Sun Dec 25, 2016 06:52

Re: Angle of sunlight

by Punk » Tue Jan 10, 2017 17:04

Thanks, guys! I'll try this mapfixer!
 

User avatar
Punk
Member
 
Posts: 14
Joined: Sun Dec 25, 2016 06:52

Re: Angle of sunlight

by Punk » Mon Jan 16, 2017 05:54

Well done! It's works!
Very good Mod, should be default in Minetest.
 


Return to Minetest General

Who is online

Users browsing this forum: No registered users and 97 guests

cron